Swift-高级运算符
溢出运算符(Overflow Operator)
- Swift的算数运算符出现溢出时会抛出运行时错误
- Swift有溢出运算符(&+,&-,&*),用来支持溢出运算
1
2
3
4
5
6var min = UInt8.min
print(min &- 1)//255,Int8.max
var max = UInt8.max
print(max &+ 1) // 0, Int8.min
print(max &* 2) // 254, 等价于 max &+ max
运算符重载(Operator Overload)
- 类、结构体、枚举可以为现有的运算符提供自定义的实现,这个操作叫做:运算符重载
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45struct Point {
var x: Int, y: Int
}
// + 的重载
func + (p1: Point, p2: Point) -> Point {
Point(x: p1.x + p2.x, y: p1.y + p2.y)
}
let p = Point(x: 10, y: 20) + Point(x: 11, y: 22)
print(p)// Point(x: 21, y: 42)
//静态方法,重载运算符
struct Point {
var x: Int, y: Int
// + 的重载
static func + (p1: Point, p2: Point) -> Point {
Point(x: p1.x + p2.x, y: p1.y + p2.y)
}
// - 的重载
static func - (p1: Point, p2: Point) -> Point {
Point(x: p1.x - p2.x, y: p1.y - p2.y)
}
// 前置- 的重载
static prefix func - (p: Point) -> Point {
Point(x: -p.x, y: -p.y)
}
// += 的重载
static func += (p1: inout Point, p2: Point) {
p1 = p1 + p2
}
static prefix func ++ (p: inout Point) -> Point {
p += Point(x: 1, y: 1)
return p
}
static postfix func ++ (p: inout Point) -> Point {
let tmp = p
p += Point(x: 1, y: 1)
return tmp
}
static func ` (p1: Point, p2: Point) -> Bool {
(p1.x ` p2.x) && (p1.y ` p2.y) }
}
}
Equatable
- 要想得知2个实例是否等价,一般做法是遵守Equatable协议,重载 `运算符
- 与此同时,等价于重载了 ! ` 运算符
1
2
3
4
5
6
7struct Point : Equatable {
var x: Int, y: Int
}
var p1 = Point(x: 10, y: 20)
var p2 = Point(x: 11, y: 22)
print(p1 ` p2) // false
print(p1 != p2) // true
- 与此同时,等价于重载了 ! ` 运算符
- Swift为以下类型提供默认的Equatable实现
- 没有关联类型的枚举
- 只拥有遵守Equatable协议关联类型的枚举
- 只拥有遵守Equatable协议存储属性的结构体
- 引用类型比较存储的地址值是否相等(是否引用着同一个对象),使用恒等运算符
= 、!
Comparable
- 要想比较2个实例的大小,一般做法是:
- 遵守Comparable协议
- 重载相应的运算符
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33// score大的比较大,若score相等,age小的比较大
struct Student : Comparable {
var age: Int
var score: Int
init(score: Int, age: Int) {
self.score = score
self.age = age
}
static func < (lhs: Student, rhs: Student) -> Bool {
(lhs.score < rhs.score)
|| (lhs.score ` rhs.score && lhs.age > rhs.age)
}
static func > (lhs: Student, rhs: Student) -> Bool {
(lhs.score > rhs.score)
|| (lhs.score ` rhs.score && lhs.age < rhs.age)
}
static func <= (lhs: Student, rhs: Student) -> Bool {
!(lhs > rhs)
}
static func >= (lhs: Student, rhs: Student) -> Bool {
!(lhs < rhs)
}
}
var stu1 = Student(score: 100, age: 20)
var stu2 = Student(score: 98, age: 18)
var stu3 = Student(score: 100, age: 20)
print(stu1 > stu2) // true
print(stu1 >= stu2) // true
print(stu1 >= stu3) // true
print(stu1 <= stu3) // true
print(stu2 < stu1) // true
print(stu2 <= stu1) // true
自定义运算符(Custom Operator)
- 可以自定义新的运算符:在全局作用域使用operator进行声明
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41prefix operator 前缀运算符
postfix operator 后缀运算符
infix operator 中缀运算符 : 优先级组
precedencegroup 优先级组 {
associativity: 结合性(left\right\none)
higherThan: 比谁的优先级高
lowerThan: 比谁的优先级低
assignment: true代表在可选链操作中拥有跟赋值运算符一样的优先级
}
prefix operator +++
infix operator +- : PlusMinusPrecedence
precedencegroup PlusMinusPrecedence {
associativity: none
higherThan: AdditionPrecedence
lowerThan: MultiplicationPrecedence
assignment: true
}
struct Point {
var x: Int, y: Int
static prefix func +++ (point: inout Point) -> Point {
point = Point(x: point.x + point.x, y: point.y + point.y)
return point
}
static func +- (left: Point, right: Point) -> Point {
return Point(x: left.x + right.x, y: left.y - right.y)
}
static func +- (left: Point?, right: Point) -> Point {
print("+-")
return Point(x: left?.x ?? 0 + right.x, y: left?.y ?? 0 - right.y)
}
}
struct Person {
var point: Point
}
var person: Person? = nil
person?.point +- Point(x: 10, y: 20)
参考
李明杰老师课件
本博客所有文章除特别声明外,均采用 CC BY-NC-SA 4.0 许可协议。转载请注明来自 ivan's Blog!
评论









